Design

10%

Graphics & Content

99%

It Came From a B-Movie

AREAS COVERED
Concept Art
Ingame Graphics
Animation
Marketing Material
User Interface Design
Unity Coding & Compiling
Project Management

 


T he world is in danger. All the nasty things you saw in the latter part of the double feature are here. Man eating plants from outer space. Giant spiders. The Thing. UFOs. Zombies. You name it, we got it.

Players try to keep the nasties in order. Smaller ones can be killed by a single player himself, but the bigger ones need days of co-operation of dozens or hundreds of players.

And you can’t just sit on your couch and kill the monsters. You have to go where they are and hit them with force.

Destroy monsters to gain experience. Level up your character. Find and buy better equipment. Chat with friends and fight the megamonsters together.
– Fixed Chat view. Keyboard was covering chat messages.
– Simplified Location Services access granting flow.


Image
Image

210

Client Projects

2

Awards

23

Wacom Tips
Destroyed

135

Game Projects